Experience_________________________________________________________________
Tatum Games LLC
Game Developer Intern (Feb. 2018 - May 2018)
- Design UI mockups for a new in game system
- Collaborate with a team to implement a new in game card crafting system
Independent Game Developer
Crush Them All for Android (2017)
- 2D mobile game
- Designed all assets in Adobe Photoshop
- Scripted gameplay mechanics
- Programming language used: C#
Dodgeball for Android (2016)
- 2D mobile game
- Scripted mobile game
- Designed artwork in Adobe Photoshop
- Programming language used: C#
​
Freelance Game Designer
- Dark Impulse (2018)
- Scripted player mechanics
- Completed for Global Game Jam
- Programming language used: C#
- Fled vs Fox (2016)
- Modeled interactive NPCs and props
- Won 3rd place in Academy of Art BOSS Awards for Full Game Category
- Featured at GDC 2017 and GDC 2018 under Academy of Art booth
​
Skills______________________________________________________________________
-
Adobe Photoshop
-
Adobe Illustrator
-
Maya
-
Mudbox
-
Blender
-
Unity
-
Unreal Engine 4
-
Construct 2
-
Programming Experience - Javascript, C#
​
Education__________________________________________________________________
Academy of Art University, School of Game Development - B.F.A. (May 2018)