
Based off the theme of "one click". This is a short little game that was inspired by other games I've played that utilized a ricocheting bullet. I wanted to try to emulate a bouncing bullet that would pierce through enemies and ricochet off the walls. This was made in Construct 2.
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Level Design




System Design



Below is a new game that I am currently working. This will be a casual brain game where the aim of the player is to solve the riddles thrown towards them. Currently, the riddles are fairly easy with no settings to alter the difficulty level.
At the moment, the answers to the riddles are composed of only one word. The future plan is to eventually add in a difficulty setting so that players of all ages can enjoy the game. The idea is to eventually have multiple types of riddles: word puzzles, logic puzzles, and maybe math puzzles.

Bridge Toll



